Monday, February 4, 2019

Download and Read 3D Math Primer for Graphics and Game Development, 2nd Edition Book PDF

Read and Download 3D Math Primer for Graphics and Game Development, 2nd Edition Online Book PDF

ByFletcher Dunn,Ian Parberry

3D Math Primer for Graphics and Game Development, 2nd Edition

Total Download

13

Never trust anyone who has not brought a book with them.

Synopsis

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

No comments:

Post a Comment